Start as an apprentice pulling wire. Finish with your name on the city.
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The same way it works for a real electrician. You put in your hours, you learn the trade, and one day the jobs are yours to run.
Eight hours a day to spend. Pull wire with a journeyman, go to class, or shadow the foreman. Overtime gets more done, but tired crews make mistakes.
Four years as an apprentice, then the journeyman exam. After that you pick your trade: build it, design it or power it.
Every job you work goes on Halverton’s permit record with your name on it. The city grows because players showed up.
Every job in Halverton, from a dentist’s office to a hospital, goes through the same five steps. Your crew’s hours go in every day, and you watch them against the plan.
Every choice is explained in plain words, with what it costs right next to it.
Everyone starts as an apprentice. Pass the journeyman exam and you choose your trade. All three work on the same jobs, so the engineer whose drawings you’re cursing might be another player. You can switch later, but you start the new trade at its first rank.
Build it
Design it
Power it
Once you run your own shop, the work stops coming to you. You bid for it. Every job comes down to one guess: how many hours will it take your crew?
Bid results: Maple Street Dental
Office fit-out, Old Mill Row. Low bid wins.
| Kiln Road Electric low bid | $31,904 |
| Your shop | $32,821 |
| Delacroix and Sons | $33,610 |
| Brightwater Power Services | $35,122 |
You were $917 high. Kiln Road got the job. Whether they make money on it depends on whether their hours were right.
Halverton is a mid-size city with an old downtown, mill neighborhoods, a college and a small airport. That’s all it has for now. Everything new, from the suburbs and the office towers to the stadium and the skyline, gets designed, wired and powered by the people playing. The first jobs are fit-outs, houses and strip centers. As the city grows, the jobs grow with it.
Every finished job goes on it: who designed it, who built it, and who turned the power on. The record is the map. This is an example of a page from a few seasons in.
| Address | Work | Designed by | Built by | Status |
|---|---|---|---|---|
| 118 Maple Street | Dental office fit-out | Kestrel Design Group | Vance and Ortiz Electric player | Energized |
| 2200 Kiln Road | Cold-storage warehouse | Tamura Engineering player | Kiln Road Electric | Energized |
| 40 University Avenue | Dorm renovation, six floors | Halden and Pryce | Delacroix and Sons | Rough-in |
| 915 Northgate Parkway | Grocery store | Tamura Engineering player | Out for bid | Bidding |
Every so often the city puts out a landmark: the regional hospital, the stadium, a data center. Every shop, firm and utility crew on the server competes for a piece of it.
Win a landmark and your name goes on its cornerstone in the permit record, for as long as the city stands.
The trade is the setting, not a test. If you’ve ever guessed how long a chore would take, you already have the main skill.
The city is waiting on its first crews.
Start your apprenticeship